Creatures hunt for their own reasons
Creatures now choose what to go after by what they are, not by who you are, and what you carry finally weighs something.
- Wolves and ghosts go after people and other beasts; the guardian keeps to its post. Possess a wolf and its pack leaves you be and turns on the body you left behind.
- Anything you hit, shove or throw at will turn on you, even its own kind, and badly hurt wolves break off and run.
- You can drop anything you carry, wear or hold from the inventory (d). Creatures that die leave their gear where they fall.
- Carrying too much slows you down: past your limit you're burdened, and past half as much again you're overloaded. Your load shows on the character sheet and in the inventory.
- A scavenger now wanders the undercroft, picking up and using what it finds.
- On phones, a Self button opens your character sheet (@ on a keyboard).